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Blocks

Blocks are things you compose in HQ, with no developer: a page, a poll, a scheduled announcement, a mission or a raffle spin. Each one is placed somewhere in your app, shown to the clients you pick, in a layout and tone that matches your look.

Where to make them:

  • HQ → Settings → Pages & announcements (page=blocks): pages and announcements.
  • HQ → Settings → Games & activities (page=games): polls, missions and raffle spins.

Owners and admins can create and edit blocks. Your AI bot can also propose blocks for you to approve.

#Lifecycle

Draft → Live → Ended. You can move a block back to draft, duplicate it, reorder it, or delete it. The editor shows a live preview in your look.

HQ → Settings → Pages & announcements
HQ → Settings → Pages & announcements

#Settings every block has

SettingChoices
TitleUp to 60 characters
Where it showsUnder the chat header · In Membership · Top of the Verified group · On the Games & more page (and in the group's bar while it's on)
Who sees itEveryone · Verified members · VIP only. Spam never sees blocks
LayoutCard · Row · Banner · Chip
ToneQuiet · Accent · Good news · Heads up · VIP gold

#Page

Information that stays put: opening hours, a price list, rules, how to pay.

  • Text (up to 2,000 characters) and/or up to 4 photos.
  • Up to 3 buttons, each opening the support chat, a group, or a link.
  • Default: In Membership, Card, Quiet, Everyone.

#Poll

  • A question with 2–6 options and an optional end time.
  • One vote per client, and they can change it. Results update live.
  • Post to group puts it in a group now, and it can be pinned.
  • Default: Top of the Verified group, Card, Accent, Verified. Can't use the Banner layout.

#Announcement

A post that goes out at a set time.

  • Text (up to 1,000 characters) and one photo.
  • Target: a group or channel (required).
  • Post at: a date and time.
  • Push: on by default. Turn it off for a silent post.
  • Default: Under the chat header, Banner, Accent, Everyone.

#Mission

A goal with a coin reward.

FieldNotes
GoalWhat to do, e.g. "Send 3 messages this week"
RewardCoins, up to 100,000 (default 50). Needs coins on, and the audience Verified or VIP
Start / endThe window
Done whenYour team says so · They send messages · They send a receipt · An app reports it (with an event name your app sends)
TargetHow many times

With "Your team says so", staff press Mark done for each client. Default: Games & more, Card, Good news, Verified.

#Raffle spin

FieldNotes
PrizesUp to 5. Text, coins, or both. Coin prizes need coins on and the Verified audience
Who's on the wheelOpt-in ("I'm in") · Everyone · People you pick · Options you write (2–24). Written options can't win coins
ModeOne spin picks the winner · Last one standing (at most 16)
Spins atA time, or Spin now
Every weekRepeats weekly
Post inThe group that watches
Remind an hour beforeOn or off

The wheel holds up to 200 people. After the spin, your team ticks off written prizes as delivered. See Games.

#Ideas

  • A "How to pay" page in Membership, with a button to the support chat.
  • A Friday poll in the Verified group: "What should we restock?"
  • A weekly announcement with this week's offers, sent to your channel at 9:00.
  • A mission: "Send your first receipt this month → 100 coins".
  • A Sunday-night raffle spin for everyone who chatted that week.
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