# Levels and coins

> Client levels from payments, level rewards, and per-client coin balances with a full ledger.

# Levels and coins

## Levels

Levels reward clients for coming back. Turn on **Client levels** in [Features](https://docs.facia.chat/business/features) (needs Verified clients).

**How levels go up.** Facia counts payments: deals the AI read from conversations, and receipts no deal already covers (see [Payments](https://docs.facia.chat/business/hq#payments)). Each level costs a bit more than the last, and there's no top level. Levels never go down, except when money that counted is later corrected.

**What clients see.** Their level and a progress ring, never money amounts. They get a "🎉 Level N!" card in their chat when they level up.

**Settings** (business settings → Client levels):

| Setting | Meaning |
| --- | --- |
| **Amount for level 2** and currency | What a client spends to reach level 2. Later levels scale from it |
| **VIP at level** | 2–100, default 10 |
| **How clients become VIP** | Reach a level, or by invitation |
| **Level rewards** | A level and what they get, e.g. "Level 5: free delivery" |

When a Verified member claims a reward, your team gets a note to send it.

> [!NOTE]
> Levels rely on payments being counted, which needs the [AI](https://docs.facia.chat/business/ai) with Payments on.

## Coins

Coins are a per-client balance for games, prizes and rewards. They're not money and can't be bought or cashed out inside Facia. Turn on **Client coins** in Features (needs Verified clients).

![A coin gift from the team, in the client's chat](https://docs.facia.chat/_assets/shots/client-chat.webp)

- **Only Verified and VIP clients** have coins. Guests have none.
- Whole numbers, never below zero.
- **Every change is a ledger row** with who did it and why.
- Rename them and pick an emoji in business settings → **Client coins** (e.g. "Stars ⭐").

### Who changes coins

| Who | How |
| --- | --- |
| Agents with **Change client coins** | The coins tray in the composer (+5/+20/+100) or Details → Client coins. Adding posts a gift card; taking is silent |
| Games | Hot Potato and High Card entries and wins, spin prizes, mission rewards |
| [Apps](https://docs.facia.chat/build/partner-api) | `coins.charge` and `coins.pay`, if the business allowed them |
| Owners and admins | Can also change staff balances (for testing games) |

**What clients see:** their balance (chat header and membership card) and their wins. When a game takes coins, they only see it inside that game.

## Leaderboard

See [Games → Leaderboard](https://docs.facia.chat/business/games#leaderboard).
